So still now news about those missing dungeons eh?
They are not going to add in those missing dungeons, but the Triforce Quest is better. You only have to get 3 Triforce Charts deciphered now instead of all 8. If the 3 charts that are required to get deciphered are the 3 I am thinking of it will be the following 3:
Ghost Shop Chart,
the one where you need to Hookshot to the top of each tree to the north east part above the Dragon Roost Island area
and either Link's Oasis, Bird's Peak Isle, or the Golden Cannon enemy. The most unexpected one to not change would be the one on outset island where you lift the head rock to go down to get the next Triforce chart.
The 2 most likely ones are that you would still need to get the ghost ship chart and the one where you hookshot up trees just north east of Dragon Roost Island like I said, but that is just 2 of the 3 that I would most likely know of.
The definitive version of The Wind Waker
5 Triforce Shards grabbed directly (no charts required)
Remaining 3 Triforce Shards will require translated charts
Sepia tint added to Hyrule Castle
In Hero Mode, enemies hit harder
In Hero Mode, health is only regained through potions
Hero Mode can be selected right away, no completion of the game required
Picto Box can take pictures of villagers and be posted on Miiverse
Picto Box now saves up to twelve photos
Link can take self-photos
You can change Link's facial expression in the photos from happy, sad, and surprised
Swift Sail can be attained at the auction house after the first dungeon
No alerts will be given that the sail exists; players must "read this post" or discover it for themselves!
Can't skip Tingle's Island - it has been added into the main quest
You can go into a full First-Person mode and shoot arrows like in an FPS
Yes, you can move while in First-Person mode
You can't, however, swing a sword or throw bombs in FP mode. This isn't "Skyrim", folks
GamePad is apparently a beautiful tool for first person gun/arrow play
GamePad in FP mode uses relative center - so the center of the combat becomes where you were holding the pad at that time
You can adjust his view point by moving Link with the left stick and using the right stick and GamePad
This increased versatility makes standard dual-stick FPS controls feel clumsy
I hope all of this clears things up for you.