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The Spiritual Successor to Megaman will arrive!!!


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#41

Joshua
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Posted 03 September 2013 - 10:46 PM

This game looks absolutely wonderful. I'll be backing it.

 

I've been extremely excited about it since it was announced; been constantly watching the Kickstarter. It's almost over 1.5 million now. :)


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#42

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Posted 11 September 2013 - 12:00 AM

... So do they have to reach their stretch goals by the deadline or can they go past the deadline with stretch goals?


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#43

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Posted 11 September 2013 - 12:20 AM

After the deadline passes you can't donate to the kickstarter anymore. So they have to reach their goals by the deadline.

 

Most of the time if all the stretch goals are reached in a kickstarter campaign the developers just add more.


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#44

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Posted 11 September 2013 - 11:54 AM

Boss Rush Mode is ACTIVE!!!


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#45

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Posted 11 September 2013 - 12:01 PM

The rate of backers has been slowing down. I hope we get to the 2.75mil goal. I really want online co-op.


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#46

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Posted 11 September 2013 - 12:18 PM

The rate of backers has been slowing down. I hope we get to the 2.75mil goal. I really want online co-op.

 

that'd be pretty neat actually.

 

Although not sure anyone could handle my serious lack of skill against games like this one.


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#47

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Posted 11 September 2013 - 12:25 PM

that'd be pretty neat actually.

 

Although not sure anyone could handle my serious lack of skill against games like this one.

A game is meant to be fun regardless of your skill level. So I wouldn't worry about that too much. :v


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#48

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Posted 11 September 2013 - 12:41 PM

A game is meant to be fun regardless of your skill level. So I wouldn't worry about that too much. :v

 

i guess so.

 

I'll probably enjoy it anyway, wont be the first time i enjoy games im bad at.


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#49

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Posted 11 September 2013 - 12:46 PM

This kickstarter really caught my attention. I don't know what to say. But it really looks good. It is made by people involved in the megaman franchise and I would love to buy it indeed. It's a must buy for me. No doubt. And the music sounds crazy good as well.


Edited by Axzevos, 11 September 2013 - 01:00 PM.


#50

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Posted 11 September 2013 - 01:03 PM

i guess so.

 

I'll probably enjoy it anyway, wont be the first time i enjoy games im bad at.

If the online co-op stretch goal is reached, I'll even play the game with you if you want. That should be enjoyable as well. :p


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#51

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Posted 11 September 2013 - 01:12 PM

If the online co-op stretch goal is reached, I'll even play the game with you if you want. That should be enjoyable as well. :p

heh maybe

 

hopefully it reaches that goal then, co-op is a blast.


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#52

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Posted 17 September 2013 - 06:51 PM

Mighty No. 9 reached its console release stretch goals today! I'm very excited to play it on WiiU. :aww:


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#53

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Posted 17 September 2013 - 07:10 PM

500k more for the co-op stretch goal, with 14 days left. Can't tell if we'll get it or not at this rate. 40k is needed each day to reach it.

Maybe we could at least get Challenge Mode and the extra end stage + boss.


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#54

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Posted 17 September 2013 - 07:28 PM

500k more for the co-op stretch goal, with 14 days left. Can't tell if we'll get it or not at this rate. 40k is needed each day to reach it.

Maybe we could at least get Challenge Mode and the extra end stage + boss.

 

I'm curious as to what the question mark goals are.


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#55

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Posted 28 September 2013 - 10:06 PM

The Online Co-Op goal has been reached recently it seems. 69 hours left too. Yay~


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#56

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Posted 30 September 2013 - 09:33 PM

Last 24 hours, its gonna have a huge spike.

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#57

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Posted 30 September 2013 - 10:32 PM

That is quite a huge spike already. Getting 3.5mil will be nice. 3.7mil will be even nicer.


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#58

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Posted 01 October 2013 - 12:33 AM

I wonder if we'll hit close to 5 million dollars by the end? Only 18 hours remaining.


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#59

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Posted 01 October 2013 - 01:04 AM

No, I doubt we'll even get past 4mil.


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#60

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Posted 01 October 2013 - 02:56 PM

No, I doubt we'll even get past 4mil.

That's probably true, but we only have 4 hours left and they have 3.7mil so far, and that's $200,000 in the last two hours.


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